home *** CD-ROM | disk | FTP | other *** search
/ The 3D Gamemaker / The 3D Gamemaker.iso / data1.cab / MinObjects / Objects / 02Horror / 4Enemy / Axe_Madman / model.dat < prev    next >
Encoding:
Text File  |  2003-02-03  |  663 b   |  30 lines

  1. ; HWEEN Default Model Settings
  2. playercollisiontype=1
  3. playerraised#=0.0
  4. playerspeed#=50
  5. playertype=2
  6. playerlegs(0)=6
  7. playerlegs(1)=15
  8. playerlegs(2)=16
  9. playerlegs(3)=17
  10. playerlegs(4)=18
  11. playerlegs(5)=19
  12. playerlegs(6)=20
  13. playerwings(0)=8
  14. playerwings(1)=4
  15. playerwings(2)=5
  16. playerwings(3)=6
  17. playerwings(4)=7
  18. playerwings(5)=8
  19. playerwings(6)=11
  20. playerwings(7)=12
  21. playerwings(8)=13
  22. playerheads(0)=0
  23. playeranimates=1
  24. playerrollanims=0
  25. playerheighttopelvis#=7
  26. ; General Sounds
  27. playersndappear$="Sounds\Default\Appear\Zhwwweeaa.wav"
  28. playersnddisappear$="Sounds\Default\Disappear\MaleDie1.wav"
  29. playersndshoot$="Sounds\Default\Shooting\Comic.wav"
  30.